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Showing posts with the label Pixar

We need to talk about digital backlots

MaterialX as a Portable Shader Graph

Texture Streaming from Substance Painter

Lyon heat, Labs, Siggraph and California

FMX 2018

Joining Allegorithmic

Portable Material Descriptions

Material Layering

Shading at Siggraph 2017

Cars 3 and deferred texturing

Coco and the Flow

Coco is coming

Eighteen years later

A Scene Description for All

The last Reyes project

Two in a year