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Da Krunch
Coffee-induced deliria about computer graphics, food, travel and life
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Showing posts from 2017
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December 04, 2017
Portable Material Descriptions
October 16, 2017
Material Layering
September 30, 2017
Kicking it underwater
August 01, 2017
Shading at Siggraph 2017
May 29, 2017
Cars 3 and deferred texturing
March 15, 2017
Coco and the Flow
March 15, 2017
Coco is coming
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